Egg Hatcher

Egg Hatcher

An independent game studio led by two people.

Games

Key art of the daughter as a young woman and as a child, in front of a full moon.

Moon Princess

In development · 2027 · Steam

A wuxia coming-of-age simulation. You raise a daughter from five to seventeen — her training, her reading, her temper, the people she grows up around — and then send her into the jianghu to become whoever those years made her.

60+ characters, 50+ endings, 12+ hours a playthrough.

Simplified Chinese, Traditional Chinese, English, Japanese and Korean at launch.

More about Moon Princess → Steam page →

The daughter standing in a field of white flowers under a bright sky, holding a blossom, with her younger self behind her.

Volcano Princess

2023 · Steam, iOS, Android, Xbox, Nintendo Switch, PlayStation 5

A coming-of-age simulation. You raise your daughter — her training, her studies, the people she meets — across the years that decide who she becomes.

30+ characters, 11 of them major, and an ending for most of the ways it can go.

Made by two people.

2.2 million copies sold worldwide. 97% positive across 48,000+ Steam reviews.

More about Volcano Princess → Steam page → Official site →

Team

Two ducks sitting either side of an egg they are keeping warm.

Egg Hatcher is a small team. The two of us design the games and run production, working with a full-time artist and outside collaborators.

Zoi — Design, Production, Programming

Fry — Design, Production, Art Direction

Fry leads the art. Zoi writes all of the code.

Contact

Business and publishing — business@egghatchergames.com

Press — press@egghatchergames.com

All contact details →